File Information
Author: |
adminjs |
Version: |
1.4.0 |
Date: |
2008-5-24 17:27:15 |
Size: |
342 KB |
Downloads: |
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Pictures
SimpleHUD 1.4.0
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-- SimpleHUD
/shud for options window.
-- Basic heads-up-display, but with lots of options.
-- There are FIVE simple segmented arc gauges that display data.
-- Each can display: player/target/pet health, player mana, player energy, player rage, player combo points, or player time in 5 second rule, ability/item cooldown, debuff duration.
-- Each can be hidden and configured separately. Type /shud at prompt for configuration dialog.
PURPOSE: Other heads-up-displays are complicated things. I wanted something simple. Others requested various features that have made it less simple. All such features are optional.
LAYOUT OPTIONS: Top, bottom, left, right positions; grow to middle and change growth direction.
QUICK START: Load the add-on and type one of the following preset commands.
/shud preset caster (if you are a caster)
/shud preset rogue (if you are a rogue)
/shud preset warrior (if warrior)
/shud preset druid (if druid)
Type "/shud" by itself for configuration window. "/shud help" gives the full list of text commands.
VERSION HISTORY:
-- v1.4.0 -- Updated for game patch 2.2. Added: (1) data type "cooldown", which displays cooldown of an actionslot. spell or item must be on an actionslot someplace, not just in a bag or spellbook. this may mean you need to make a macro for it. (2) data type "debuff", which times player-cast debuff on unit. both use new pref field "action".
-- v1.3.1 31 July 2007 -- Added (1) if gauge is for energy or combo points, alert color applies ABOVE threshold. this allows alerts to signal sufficient energy or combo for an ability. (2) bugfix for alert threshold activation. wasn't activating at exactly the right point, because of some kind of internal rounding error (floats are NEVER equal!). (3) bugfix for minor issue with druid form color changes. (4) ensured that gauges update immediately after entering combat. (4) bugfix for applying presets to gauges 4 and 5 --- was applying them to gauge 1 instead. (5) streamlined the gauge settings in Waterfall. Now uses a popup to choose which gauge to edit.
-- v1.3.0 25 July 2007 -- added (1) grow to middle option, (2) growth direction option, (3) FOURTH and FIFTH gauges, so can now support two gauges growing to middle in top layer, two to middle in middle layer, one in small layer, (4) 11 segment energy arc, for rogues with Vitality talent
-- v1.2.0 25 July 2007 -- added (1) individual gauge sizes, (2) smart rotation locations
-- v1.1.0 25 July 2007 -- added (1) unit selection, (2) HUD rotation, (3) xoffset and individual HUD x and y offsets, (4) Waterfall options dialog
-- v1.0.0 24 July 2007 -- first publish
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